Parallel IV

Harun Farocki

2014 | 00:11:20 | Germany | English | Color | Stereo | 16:9 | HD video

Collection: Single Titles

Tags: Environment, History, Media Analysis, Video games

The four‐part cycle Parallel deals with the image genre of computer animation. The series focuses on the construction, visual landscape and inherent rules of computer-animated worlds.

"Computer animations are currently becoming a general model, surpassing film. In films, there is the wind that blows and the wind that is produced by a wind machine. Computer images do not have two kinds of wind."

—Harun Farocki


Parallel IV explores the actions of the heroes and protagonists of the video game world. These heroes have no parents or teachers; they must test their relationships with others and determine of their, own accord, the rules to follow. Farocki notes these characters are "homunculi, anthropomorphist beings, created by humans. Whoever plays with them has a share in the creator's pride."

Note: This title is intended by the artist to be viewed in High Definition. While DVD format is available to enable accessibility, VDB recommends presentation on Blu-ray or HD digital file.

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Exhibitions + Festivals

Belo Horizonte Film festival, Brazil, 2014

BFI International Film Festival, London, 2014

Related Titles

Parallel I
Parallel II
Parallel III