Derived from Ernie Gehr's Serene Velocity, Lossless #4 is the result of a digital file's debugging routine that reveals vectors describing apparent movement in the frame. Having removed the picture, thereby isolating these vectors, the formal qualities of Gehr's film are detectable. The hypnotic effects of the shifts in the lens’s focal length in the original are now substituted with a purely graphical representation, creating a perverse replacement of the optical effect of the original.
Future
During 1998 and 1999, Pelon participated in various Internet newsgroups and lists where suicide is the main subject. Stories unfolded as the film was made; some reached the point of no return. The subject of suicide is very candid on the Internet, due to its anonymity and the freedom it allows from the usual taboos around the subject. The newsgroups and lists have become a relatively safe place for the many people that find themselves isolated because of their interest in the idea of suicide.
Madi plays an interactive on-line computer game in the privacy of her apartment. Wearing a computer corset that stores her programs in a "Garden Interface", she propels her go-go cowgirl construct WANDA through the game world, encountering an assortment of logged-on players and game identities who trick and confuse her. An aggressive male character WANG logs on, and inserts his cold architecture into her coordinates, draining the power in her corset. His expanding architecture threatens to overtake her Garden Reservoir.
Taking its title from the four consonants of the ancient Hebrew name for God, Tetragramaton contemplates the relationship between man, technology, and ecological systems. The sweeping camera movements, sudden changes of scale, and layers of natural and man-made sound, result in a visceral, turbulent and hypnotic dialogue between the artist's camera and the environment.
This title was in the original Castelli-Sonnabend video art collection.
This video highlights several narratives concerning video surveillance—not to reiterate the conventional privacy argument but rather to engage the desire to watch surveillance materials and society’s insatiable voyeurism. A variety of subjects recount their interactions with surveillance—getting caught in the act of stealing or watching pornography, being discouraged from making an illegal ATM withdrawal—and question technological determinism, asking whether we choose to develop technology or technology shapes our choices.
A video diary about Cuthand's efforts to undergo artificial insemination. Cuthand contemplates a desire to have children and its relation to preserving Indigenous culture.
A short Flicker Film adulterated by some extra images shot in Malawi, Africa. FF was in answer to an assignment given by artists Melissa Dubbin and Aaron Davidson who created the soundtrack to which I was asked to make a “Future Film”.
-- Deborah Stratman
This mock-virtual environment is a playground for the imagination. Equipped with helmet, goggles, and a basic understanding of early video game strategies, the artist morphs into an adventureland training camp where she meets with media icons on common ground. She fearlessly changes her intensity and velocity in unison with, and at times under the command of, rival action heroes and network sponsors. The title implies that there are bugs in the program, undetected viruses in the system.
A poetic allegory about technology's invasion of the body and the destruction of the immune system, witnessing the pollution of history that drowns us. Sponsored by the CICV, Belfort, France.
This title is only available on e-(d)entity.
Derived from Ernie Gehr's Serene Velocity, Lossless #4 is the result of a digital file's debugging routine that reveals vectors describing apparent movement in the frame. Having removed the picture, thereby isolating these vectors, the formal qualities of Gehr's film are detectable. The hypnotic effects of the shifts in the lens’s focal length in the original are now substituted with a purely graphical representation, creating a perverse replacement of the optical effect of the original.
THE GREAT CURDLING is a Folk-Sci-Fi film. It’s a darkly comic musical exploring the feeling that collective reality is at tipping point. A middle-class family are adjusting to a new kind of happy, now they have consumed a transformative liquid technology that helps re-structure them from the inside.
“For quite some time the Hamburg artist Cornelia Sollfrank has been researching female hackers and found that hacking is a field completely under male domination. Nonetheless she was able to produce a series of several videos in which she interviewed female hackers. In December 1999 she came to know a U.S. hacker who attended the annual hackers’ convention held by the Chaos Computer Club (CCC). She did the video interview have script, will destroy with her on condition that the woman, code-named Clara G.
The set of Bewitched is a spiritual battleground of overlapping zones — human, alien and cyborg — in Bobby Abate's latest ontological mystery film.
This black and white drama of romance, adventure and outer space intervention was mounted at the San Francisco Art Institute. The plot concerns two groups of missionaries who depart for a tropical island inhabited by a population of attractive denizens who are ruled by a libido-fueled queen. She in turn is guided by the Star People who have their own carnal urges and the result is volcanic. The $400 budget guarantees cheap thrills and makes an explosive vehicle for the queen of these dime store dynamos: Linda Martinez (our Sharon Stone).
People enjoy my company connects the privatisation of telecommunications with techno-optimism, euphoria and online communication in the lead-up to the millennium.
The film explores the privatisation of the Irish state-owned telecommunications company Telecom Éireann from the viewpoint of shareholders communicating on early online forums. The event is contextualised within ideologies of technological emancipation in the pre-millennium period.
Etant Donné le Bleu (Given the Blue) is a visual narrative—images breaking in a parallel universe, the realm of science fiction and the fantastic. The repetition, multiplication, and mechanization are intended to form a radically artificial world. They are not characters as such, with a past and a future; not beings that would bear names. This is not a space as such, not even a circus. The dubious figures playing the roles of witnesses are of only one color.
U & I dOt cOm is an experimental narrative/documentary hybrid about Zoey, a teenage girl who negotiates her identity in cyberspace. Dreaming about the perfect true love, she secretly navigates 3-D worlds to find romance. A web contest sweeps her into a dreamscape of desire and deception as hidden mechanisms of e-commerce, online data-mining, and real-time consumer profiling monitor her every move. When Zoey finally rebels, her sense of self, her home, and her relationship with her mother are forever transformed in the new cyber-cultural domain.
This three-part mini-series explores the mysterious and the mundane in a splash of digital dioramas that wipe across the screen in a cascade of electronic barfs. Zeroing in on the paranormal theories of UFO author John A. Keel, this leisurely exposition, which was funded by the Rockefeller Foundation, sweeps the viewer into a candy-colored world of scintillating mysteries made all the more intriguing by culinary digressions.
The result of over five years of Super-8 and 16mm filming on New York City streets, Lost Book Found melds documentary and narrative into a complex meditation on city life. The piece revolves around a mysterious notebook filled with obsessive listings of places, objects, and incidents. These listings serve as the key to a hidden city: a city of unconsidered geographies and layered artifacts—the relics of low-level capitalism and the debris of countless forgotten narratives. The project stems from the filmmaker's first job in New York—working as a pushcart vendor on Canal Street.
Imagining future Deep Time, Post-extinction, using dark humor to speculate on the defiant vitality of matter to evolve life again. Two billion years from now, the oceans are beyond understanding. A soup of plastics, cloth and string, song and dance, collaborate to find new ways of moving in bleak time. The ghost of an oyster holds memories of what happened. It sings to a scrap of waste that fell to the bottom of the sea, trying to form new life, trying to get a face. With help from Stevie Wonder, undersea karaoke may still be possible.
Interrupting the nightly news in an act of guerrilla television, Gómez-Peña returns to the persona of a Chicano-Aztec veejay—"The Mexican who talks back, the illegal Mexican performance artist with state of the art technology"—to elaborate the complications of American identity. This post-NAFTA Cyber Aztec pirate commandeers the television signal from his underground "Vato bunker", where virtual reality meets Aztec ritual. Gómez-Peña embodies the doubly radical Chicano performance artist, delivering radical ideas through a radical form of entertainment.
A documentary video about the B.I.T. Suicide Box — a motion-triggered camera developed by the Bureau of Inverse Technology (a private information agency), and installed within range of the Golden Gate Bridge to capture a video record of anything that falls from the bridge, and provide an accurate measure of the suicide rate. The piece points to confusing roles for technology within contemporary culture.
— Whitney Biennial (New York: Whitney Museum of American Art, 1996)
Spanish subtitled version also available.
"The human ear. A gatherer of energy. A gatherer of sound. RPMs and BPMs. Satellites go up to the sky."
In the video Satellite, Nelson Henricks combines found footage and techno beats to question western society's ongoing obsession with science, technology and the future. Juxtaposing images derived from old educational films with absurd, aphoristic slogans, Henricks offers up a witty, entertaining and provocative commentary of our need to make sense of everything, at any cost.
Medicine Bundle is about a bundle that was used in my family to heal my Great Great Grandfather from a smallpox epidemic and a life threatening wound from a gatling gun used against him during the Battle Of Cutknife Hill in 1885. The bundle was again used in 1918 when my Grandfather contracted the Spanish Flu as a baby. It was buried in an unmarked grave to protect it from grave robbers, but the spirit within the bundle has continued to protect our family from more modern psychological effects of colonization like depression.
The film centers on the images of the Gulf War, which caused worldwide outrage in 1991. In the shots taken from projectiles homing in on their targets, bomb and reporter were identical, according to a theory put forward by the philosopher Klaus Theweleit. At the same time it was impossible to distinguish between the photographed and the (computer) simulated images. The loss of the 'genuine picture' means the eye no longer has a role as historical witness. It has been said that what was brought into play in the Gulf War was not new weaponry, but rather a new policy on images.